TSC+ COMMAND DOCUMENTATIONThis help file provides some information about the commands included in TSC+. TSC+ as currently released in BL has 3 parts: the base commands, commands added by the PHYS addon, and commands added by the TIMG addon. To use PHYS or TIMG requires applying base TSC+ first. TSC+ is a large hack, so it doesn't usually play well with non-TSC+ TSC modifications. TSC+ BASE:
<LRXXXXX:YYYY:ZZZZ
<FNJXXXX:YYYY
<VARXXXX:YYYY
<VAOXXXX$YYYY
<VAZXXXX:YYYY <VAJXXXX:YYYY:ZZZZ:WWWW Compare XXXX to YYYY using method ZZZZ, if true jump to WWWW. ZZZZ is as follows:
<RNDXXXX:YYYY:ZZZZ Puts random # between XXXX (min) and YYYY (max) into variable ZZZZ.
Other changes:
<FAI0004 // fades in with direction "4" As well, certain variables are pre-populated and should not be set. These are "read-only" meaning changing them will not do anything.
TSC+ TIMG ADDON:
<IMGFILE Pure black [00000000] in the overlay image will be transparent. This replaces the "Blackboard" npc (043) and "Grate" npc (100) TSC+ PHYS ADDON:Command <PHYXXXX:YYYY Type:Value Physics variables that can be changed: 0 = Max Walk Speed (normal 812) 1 = Max Fall speed (normal 1535) 2 = Gravity (normal 80) 3 = Alt Gravity (normal 32) 4 = Walk Accel (normal 85) 5 = Jump Control (normal 32) 6 = Friction (normal 51) 7 = Jump force (normal 1280) 8 = 0 but water 9 = 1 but water 10 = 2 but water 11 = 3 but water 12 = 4 but water 13 = 5 but water 14 = 6 but water 15 = 7 but water 16 : water doesn't cause splash or trigger air timer.
When using the PHYS hack, you need to define ALL your physics
variables whenever a new game is started, otherwise the player will not
move. PHYS uses flags starting at 49E060. Max movement speed is defined by 01:MaxFallSpeed instead of hardcoded now Author: Noxid |